Player Data Dictionary

Position Variable Variable Label
1 player_name Names of the players participating in 2021 LPL Summer Tournament
2 position The position played by the player
3 appearance_p Number of all games played by the player
4 total_kill_p Number of kills by the player in all games he played
5 average_kill_p Average number of kills by the player in each game he played
Number of kills in all games he played / Number of all games he played
6 total_assistance Number of assistances by the player in all games he played
7 average_assistance Average number of assistances by the player in each game he played
Number of assistances in all games he played / Number of all games he played
8 total_death_p Number of deaths by the player in all games he played
9 average_death_p Average number of deaths by the player in each game he played
Number of deaths in all games he played / Number of all games he played
10 kda A statistical value of the battle damage ratio among Kill, Death and Assistance,
used as an indication of a player's performance on games
(Kill + Assistance) / Death
11 average_money_p Average number of gold obtained by the player in each game he played
Number of gold obtained in all games he played / Number of all games he played
12 average_farm Average number of enemy units killed by the player in each game he played
Number of enemy units killed in all games he played / Number of all games he played
13 average_ward_p Average number of sight wards placed by the player in each game he played
Number of sight wards placed in all games he played / Number of all games he played
14 average_wardkill_p Average number of sight wards excluded by the player in each game he played
Number of sight wards excluded in all games he played / Number of all games he played
15 average_fight Average frequency of the player's participation in each game he played
used to reflect the player's contribution to the team in each game he played
(Kill + Assistance) / Total team kill * 100%
16 mvp Number of times the player get Most Valuable Player
17 money_excess The economic gap between the player and his counterpart opponent
The gold obtained by the player - The gold obtained by the counterpart opponent
18 damage The player's damage to the enemy as a percentage of the damage done to the enemy by the whole team
Total damage dealt by the player to the enemy champions / Total damage dealt by the whole team * 100%
19 economic The player's economy as a percentage of the economy of the whole team
The gold obtained by the player / The gold obtained by the whole team * 100%